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Amnesia: The Dark Descent Walkthrough: Prison

After getting up, move forward and you’ll have another flashback. Alexander
tells you that this is the prison where he keeps the criminals in. Move
forward towards the door. It’s blocked by debris. Move the rocks and the
wood away so that you can open the door.

Go through the door and move forward. Something loud and frightening will
happen so quickly run back to your starting room and hide in a corner for
a while. After a while, continue on and go back into the prison hall.

You’ll really be forced to light some torches or use your lantern here
since it’s extremely dark. Anyway, just move forward and then take a
left. The sign above says “Area Cellas 1″ Or “Cell Area 1″.

You’ll find three ways to go: right, straight up the stairs, or to the
left. Go left first. Move on and you’ll find two doors. The one on the
right is broken. Enter it.

Inside this room with the broken door, there’s a hammer under a bed, take
it. Go back outside and enter the room in front of you. You’ll find a
bottle of oil in the corner. Now for the important part, remember this
room! This is going to be our hiding place if we encounter a monster all
of a sudden, so make the usual preparations for turning this room into
our hiding place.

Exit our designated hiding room and turn left. Move towards the door and
suddenly there will be a loud banging sound! Quickly hide in our room and
wait for a while. It may be nothing, it may be a monster, it’s better to
be safe anyway.

Once you’re ready, get out of our hiding place and go back to the place
where we can choose to either go up the stairs or into another hallway.
Don’t go up yet, choose the other hallway, which we can access by turning
right a little and then we’ll see that hallway.

Continue on this hallway, just remember where our hiding place is. At the
end of the hall is another blocked path, there’s a tinderbox here so take
it. In the open room to the right is one more tinderbox for the taking.

Now get out of the room and head back into the hall. This time we are going
to go upstairs! Be ready for a monster encounter! First, head straight
back to where we came from, turn right, then we’ll see the stairs going up.
To the left is the hall leading to our hiding room, remember that.

Move up the stairs, suddenly a monster walks into view!!! Quickly run to
our hiding place and hide for a while in the dark. Once you think you’re
safe, get out of our hiding place and go back to the stairs and move up.

Once you’re up there, you have two choices, you can go forward, or you
can turn right and take that hall. For now let’s move forward. The chair
in front of us has a bottle of oil we can take.

Move forward and we’ll have a door to our front, and a door to our left.
To the right is another hallway. Take the door to our left and enter it.
A flashback occurs. It’s about some guy asking a girl where somebody went.
It seems that Daniel’s involved and they’re looking for a little girl who
escaped.

Anyway, look at the ground and you’ll find a Chipper. Go into your
inventory and combine the Hammer and the Chipper! Now it’s time to get
out of this room.

Move forward and use the Hammer and Chipper on the door to the left. Go
inside. There is an oil barrel inside that you can use to refill your
lantern.

Go back outside and turn left and continue on. The wind will suddenly
blow out all of the lights! No worries. You’ll find another room to your
left. Go inside. You’ll hear a monster growl so turn off your lantern.
In the corner of this room you’ll find a bottle of oil and a tinderbox.
Wait for a while, there’s a monster outside! Just hide in the dark
corner for a while.

After a minute of hiding or so, go back outside and then turn left.
There’s a door here. Go inside.

Another flashback occurs. It’s about a little girl from the flashback
earlier who doesn’t want to escape without her mom. We also find out that
there’s a hole in the floor. Push the bed aside and you’ll see the hole.
Use the Hammer and Chipper to make the hole bigger then drop down.

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