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Amnesia: The Dark Descent Walkthrough: The Sewer

Move forward and open the door. Climb down the stairs. Move forward and you’ll hear a monster growl! Climb back up the stairs before it sees you. Wait a minute or two and it should be gone.

Climb down again when you think it’s gone and move forward. When you reach the open room, there’s a giant motor thing spinning in front of us, and we can go left or right. Behind the giant motor is another area that we have to access.

First, let’s turn right and grab some supplies. Walk down the path to the right. You can go forward or right. Just keep moving forward, to the right has nothing.

As you are following the path, you’ll see a pipe to your right. Look inside and you’ll find a tinderbox.

Continue following the path and you can turn left or straight. There is nothing on the left, so head straight. There’s a pipe about to be broken here. Grab the pipe and move your mouse around until it finally breaks and falls into the water. Grab the Pipe and it’ll be in your inventory.

Now it’s time to go back into the open room. Go back the way you came from, it’s not too far. If you still need directions, from where you got the pipe, just turn around and follow the path, never taking left or right, just keep going straight.

When you’re back into the open room, it’s time to go into the other path, which is in front of us. As we reach the center, another flashback occurs of a man who doesn’t want to be taken away.

Keep moving forward into the new area. You’ll have three choices, forward, left, or right. Choose to go right and move on. There will be two rooms to your left and right. The room on the left has lots of rocks, while the room in the right has a broken ladder. Let’s designate the room on the left with rocks as our hiding place just in case.

Anyway continue moving forward. Straight ahead is a blocked path, while to the left is the room that controls the motor spinning. Go into the room to your left.

Inside the room is an oil barrel, so be sure to fill up your lantern. To the right are two control panels with one lever each. We are going to make the motor spin slowly so that we can jam it with the broken pipe.

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Spinning Motor Solution:

There are two control panels with a lever. Below each lever is a drawing of a gear, from small, medium, to large. The solution here is based on how loud the machine is spinning. The louder the sound is, the faster the motor spins. We need the sound to become the lowest so that the motor will spin slowly.

Stand on the control panel to the left which has the roman numeral I. Set the lever to the smallest gear.

Stand on the control panel to the right which has the roman numeral II. Set the lever to the largest gear.

You’ll notice that now, the sound is a lot quieter! Congratulations!

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Exit the room and move forward.

YIKES! A monster will growl even before you could reach the bottom of the stairs! Run back into the motor control room and hide behind the pipes at the far back of the room. Wait for a minute or two until it’s gone!

Go back out and move forward. Turn right and continue forward. Turn left and move forward until you get back to the room with the spinning motor.

When in the place with the spinning motor, go near it, but DO NOT touch it or you’ll get hurt! Open your inventory and choose the Pipe. Use it on the spinning motor and it’ll get jammed!

Crouch and move forward under the motor and into the new room. There’s nothing of interest here, so continue moving forward.

Be on ALERT! In front of us is a blocked path, and to our right are stairs going up into another room! Quickly run up the stairs and go into the room and hide! A monster will break the blocked path and hunt us! Just run forward inside the room and hide at the far end where the rocks are.

Is it a flashback or telepathy? Somebody talks to you and tells you to quickly turn around because the shadow is chasing you. Anyway just continue hiding near the rocks. Wait a minute or two until the monster is gone.

When it’s pretty safe again, turn around and move out of the place with rocks. Notice that the entire room is full of red organic matter. In the room are chopped up parts of a monster!

Near the entrance to the tiny area with rocks where you hid, to the right is a Laudanum, take it.

Now we have to escape from the sewers!

When you’re ready, exit the room we just hid in. Crouch and move down the stairs. YIKES! The monster might just start breaking in through the blocked path if it somehow didn’t happen earlier! Quickly run back into the room and hide in the corner at the far end with the rocks. The monster will break down the door to your room and search, if you’re hiding near the rocks, you should be fine. Wait a minute or two.

When the coast is clear get out of the room and go down the stairs. Crouch while in the water and we have two choices, turn left or right. Turn left and move forward. The path has been broken, so just continue on while still crouched.

Continue moving along the path and you’ll find a room with where you can go left or straight. Before we continue on, I’ll describe the entire room so you have an idea of what we’re dealing with.

The room is square shaped. Right now, we are coming from the corner where we can go left or straight. If we take the left path, when we reach the end, a monster is guarding at the middle when we turn right. This is bad.

If we head straight, we will eventually turn left, then move forward, then turn left (we just moved around the square), and the monster is still there.

In front of the monster is the escape path that we have to take. In other words, we’ll need to distract the monster with something so that he’ll go somewhere else.

From where we currently are, we have a choice of going left or straight. Choose to go left while still crouching. Pay attention to the wall to our right. We need to find a rock.

Midway our path we’ll see a big rock, and there are smaller rocks above it. Grab one rock, be careful not to drop it! After you have a rock make your way back to the corner from where we came from.

Take the other path where we have to go straight from our corner entrance. Before we continue on this path to go around the square room, THROW the rock to the path on the left side! This will distract the monster and call it there! At this point, make a run for it and go through the path that the monster was guarding!

Head up the stairs and follow the path, open the door and shut it behind you then continue running! Open another door and shut it, then finally climb the ladder to the top!

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